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Personalized Technology-Enhanced Training for People with Cognitive Impairment

Purpose. Today, ICT technology offers mobile, customized user-friendly environments to support learning and stimulate an individual’s potential. However, technology-enhanced learning tools are usually designed without accessibility in mind, undermining the inclusion of people with disabilities. To reduce this gap, we have created a Web platform for delivering accessible games to individuals who may benefit from cognitive training, such as people with Down syndrome (DS).

Method. The platform offers a personalized environment for learning and training that applies the principles of behavioral analysis. We used participatory design, involving special needs teachers and psychologists in both the design and development phases, to better understand user requirements and create attractive and effective games. A group of 11 children and young adolescents with DS were recruited from ONLUS AIPD (Italian Association of People with Down Syndrome) to test the platform’s usability, observe participants’ responses, and evaluate the limits and strong points of this educational approach.

Results. The findings of this study highlight the importance of motivation and flexibility in personalizing content, difficulty levels and pace for people with DS. Based on this experience, guidelines have been proposed to refine protocols for accessibility tests with people with DS in order to maximize engagement, increase usability and collect more feedback to help researchers in designing usable tools/games.

Conclusion. Crucial aspects of computerized cognitive training include personalization, system adaptability and monitoring. Strengthening these features could improve user motivation, ensuring continuity of the intervention, making tele-rehabilitation tools usable and beneficial not only for people with DS but also for a broader audience.

Universal access in the information society, 2019

IIT authors:

Erico Perrone

Foto di Erico Perrone

Type: Contributo in rivista ISI
Field of reference: Information Technology and Communication Systems
File: UAIS-D-16-00148R2_preprint.pdf
Da pagina 891 a pagina 907

Activity: Accessibility and Usability of User Interfaces
Healthcare and wellbeing